Showing posts with label PS3. Show all posts
Showing posts with label PS3. Show all posts
2:41 PM 1 comments

Borderlands

 

max22

 

Wow I'm totally blown away by Borderlands. Here's a game I've been watching for a while now and wasn't sure what to expect. Yeah I knew that Id bee getting a cell shaded wasteland featuring coop play , but the game had some stiff competition it that category with Halo ODST being released a few weeks prior to it.

As far as I'm concerned this game blows Halo ODST away in the coop department. Not that ODST was a bad game it just wasn't meant to be a coop game in my opinion, Borderlands was built from the ground up for coop and it shows. It also lends its self at being a great single player game to.

The game is all about picking up loot. From weapons (tons of them) and shields, to boat loads of cash and rare items. This game does for me what I wish Too Human could have done and that's get me addicted to it. Borderlands also succeeds at being a great FPS and RPG all at the same time, a formula that doesn't always turn out to well. I guess there's something about the wasteland setting that makes these two genres work great together…think Fallout 3.

So why should you buy a copy of Borderlands

  1. Its a First person Shooter
  2. Its also an RPG
  3. 4 player online coop !
  4. Addictive as hell
  5. And a Gagillion Weapons !

-TX

9:22 PM 1 comments

BioShocked! Where Has My Interest Gone?

In the Summer of 2007 (2008 for PS3 owners) gamers were treated to an incredible gaming experience, one which won the heart of gamers and critics alike, 2K Boston's Bioshock . Many of you I am sure were left with an indelible impression of wonder and excitement as a result of your exploration of the city of Rapture, its inhabitants, and the adventure of which you just partaken of. The game's environment set the mood and the story took you on a wild ride through the underwater city and, in the end, left one wanting more of Rapture. At least that is how I felt, and so with that I waited for word on an impending sequel.

When a sequel was finally announced I was excited indeed and I followed the news for the upcoming game very closely, but a funny thing has happened to me on my path to the Sea of Dreams. I have noticed that recently my desired return to Rapture was not what it used to be, that it has waned significantly, almost to the point of myself giving a big shrug to the games recently (and finally) announced release date of February 9, 2010. How could this have happened? How could my interest for the sequel for one of my favourite games of all time fall away so? I took some time recently to analyse this situation, and I have came up with a few points that may be responsible for this phenomenon:

ken_levineThe Man They Call Levine: Ken Levine was widely considered the mastermind behind BioShock, and for good reason, he was the mastermind behind BioShock and its trippy and wonderful storyline. When the sequel was announced we were also made aware that the development would fall to the dev team at 2K Marin, well stocked with original BioShock development veterans. No offence to the hard working team at 2K Marin, but when you lose a lead like Ken Levine from your project, it is not going to do your game any favours. Early in development it was announced the Ken Levine would have some input on the new BioShock, but I speculate with Ken hard at work on his own super-secret project and no word on his involvement since, that BioShock 2 will be for good or ill a Levine-less project.

Delays: Though we now have a firm release date as I stated above, BioShock 2's pushed back date has put it out of sight and out of mind behind a sea of tripe-A games. It will be about two-and-a-half years between games, while not a huge amount of time between sequels, it does give one time to forget possibly why they were excited in the first place.

bioshock-2-1Competition: Remember that sea of triple-A games I just mentioned? Sure fire hits like Halo 3: ODST, Forza Motorsport 3, Modern Warfare 2, Left 4 Dead 2, and Assassin's Creed 2 as well as games like Borderlands, Tekken 6, and Lost Planet 2 will be arriving before BioShock 2. Each of these games are not only highly anticipated, but also have serious legs. Will we be ready for BioShock by February? Will we care if we are knee-deep in our Modern Warfare 2 or Halo 3: ODST multi players?

Increased Financial Expectations: BioShock 2 is already earmarked as one of Take 2's flagship franchises and with all the expectations that go along with it. Like the Grand Theft Auto franchise, much of Take 2's fortunes ride on BioShock and its sequel. With sales expectations of more than 5 million for this game (much more than the games original sales) the company has a lot riding on it's success, and I fear that these expectations will not be met. What would that mean for BioShock going forward?

bio2mpToo Many Cooks: With all these expectations heaped upon BioShock 2, 2K Games is sparing no expense in order to ensure this game's release schedule slips no further. No less than four separate development teams are involved at this point in order to bring the game to market. With lead developer 2K Marin creating the core of the game, 2K Australia has taken over the testing with Digital Extremes creating the games multi player component and Arcane Studios lending a hand with the art design. BioShock 2's Sea of Dreams appears to be spread all over the globe. Will they be able to pull all these desperate pieces together into one cohesive collection of a game?

bioshock_2_teaserThis is Not the Prequel I was Looking For: Yes I am judging this very early, but I think it is because I had certain expectations from what I wanted to see from this game, particularly from the prequel/multiplayer portion. Early on when rumours were swirling about the next BioShock game, the idea that it was to be a prequel really caught my interest. I really wanted to experience Rapture before the fall and interact or see the story unfold for Ryan, Fontaine, Doctors Tenenbaum and Steinman, Sander Cohen and all the great Rapture personalities which were alluded to in the first game. I imagined a Rapture before the fall being a bright, vibrant, world that Andrew Ryan envisioned when creating his undersea utopia. BioShock 2 will visit Rapture before the fall, but only as a component of its multiplayer, therefore bypassing all that potential and esthetic. The multiplayer takes place in the thick of the Rapture civil war, ignoring all the great stories that could have been told. Perhaps we will get the prequel I wish for someday.

bioshock_2Big Daddy, Big Problem: Everybody loves the Big Daddy, right? I think we can all agree on that. But to play the entire game as one? I am not so sure about that one. Yes we will be able to explore Rapture's undersea back yard, but we will miss that feeling of being a helpless every-man trapped in this strange world. Will the first Big Daddy versus the Big Sister sustain through the game? <SPOILER> I think I may miss being the prodigal son returning.

It appears that I have some major concerns with the potential for this game, and I do. It has definitely slipped off my radar a lot, but it is still there, and I do intend on purchasing the game. I hope to play it and be proved wrong, hoping that 2K Game's army of developers can recreate the magic of BioShock and climb out from under Ken Levine's shadow. As I stated before, I loved the original and want to once again be immersed in this world. While I am not sure if BioShock ever needed a multiplayer component, it appears we are getting one anyway. So February 10, 2009 will be the test, lets hope that we have room on our calendars and in our hearts for this sequel with the uphill (up swim) climb.

-SG

9:54 AM 0 comments

Playstation 3: It only does Everything ….sorta kinda

 

20090825ps3slim So it does everything they say……. Well I guess it does. Thing is how well it does “everything”. From my personal experience it just doesn't measure up to the Xbox 360 in terms of being stream lined and ease of use.

What I mean by this is the simple things like downloading a game demo or navigating the systems dashboard or menu. Even the slick looking Playststion store could use some fine tuning.

I guess this should be the part where I mention that I purchased a new PS3 Slim. Yes that's right me, Mr Xbox 360 Fanboy has yet again sold his second Wii to buy a PS3 for the a second time. Again folks when it comes to video games and myself never ask why I do the things I do. Lets just call it a sickness or something.

I picked up my new PS3 along with Uncharted and Ratchet and Clank. Both of these game are a blast and I must say that Uncharted already has me looking forward to the sequel. Of course due to the PS3’s latest firmware update vr3.00 I had some difficulties with Uncharted in the beginning freezing up on me. Seems to be working fine now though, Ill keep my fingers crossed.

Being the economy that we are in right now and not to mention my butt is still jobless it doesn't make sense to support two different consoles especially  while I have 3 Xbox 360’s already in use in the house. For now Ill be fine with the couple games I have and there's always the option of a couple cheaper games on the PS Store like Wipeout HD and Flower.

I've always been known for bashing the Wii and the Playstation 3 and well for the most part its deservingly so. I mean who could forget  my day after Christmas 08 PS3 story ….If you missed it or forgot Click Here. Now though I think things are ok between the PS3 and myself. I'm almost certain that's its gonna stick around for a while. After all Star Wars has to come out on Blu-Ray one of these day. And Kill Zone 2 you may look pretty but you still cant hang with Teh Haloz.

-TX

10:31 AM 1 comments

The Return of the Playstation Brand

 

182688-1-1 Ok those of you that know me know that I've bought some things then turned right around and sold them shortly after. Examples would be the PSP, Wii and PS3. Don't ask why I do these things because I really couldn't tell you. Call it a case of trail and error.

Then of course there are times when I repurchase the same product all over again. Like I said don't ask. That brings me to the title of this post “The Return of the Playstation Brand”.

Im referring to the PS3 making its way back to the TormentX home front. Not only that but the PS2 will see its way back as well thanks to Sony not having backwards compatibility in the PS3. Again Im sure your asking yourself why. That I can answer.

Now more then ever it makes total sense to buy PS3 for the Blu Ray. At $299 its a no brainer to a have a high def movie player that also plays games. Well what about the PS2, what's the sense of buying a system over 10 years old ? Ill tell you…..

20081029_playstation-2-sony I guess I should mention first that something has to go before I get all of this. It wouldn't be me if I didn't. Yes you guessed it…. the Wii for the second time will be leaving the house. Why would I get rid of it again you ask ? Well two reasons.

One lack of use. Although I think EA Active is awesome my foot still hurts and it will not allow me to use it to its fullest potential (plus I'm hoping for a better Natal version). Two ……my kids hardly touch the darn thing. Not to mention that my 4 and 1/2 year old still doesn't get that he needs to point the damn remote at the screen to play it. So Wii is out….. again !

Now the PS2 part of the whole deal is so that my young one can get the Dora's, the Diego's and the Sponge Bob type games without the motion control gimmick not to mentions so many other games on the cheap !

It will be a good couple of months or so before it all goes down , maybe even after the holidays. I think the Playstation brand may stick around a bit longer this time around…..maybe a just a bit.

-TX

3:14 PM 1 comments

Modern Warfare 2 Prestige Edition: The Great Debate

 

modern-warfare-2-prestige-edition1 I have been having an internal debate as of late in regards to the recently announced Prestige Edition of the Modern Warfare 2 package that will be hitting retail this November.  With three SKU’s on the books, gamers once again are going to have to decide how ‘big’ of a fan they are of their beloved franchise.  Two years ago I declared myself a huge fan of Halo by spending the big bucks on the Legendary Edition of Halo 3.  I do not regret the purchase, but had I waited a few months I could have saved big time on the ‘cat-helmet’.  So once again decision time will be rearing its ugly head, this time for the Call of Duty franchise.

Initially I was stoked about the package as I have always wanted to own my own pair of night vision goggles (even if they are just a low-grade version).  That and the whole box and collection looks very cool.  Then I began to look at the slew of Fall releases leading up to Christmas and began to realize that spending $150+ dollars for one game and no game-related peripheral probably is not the best idea.  It is a rare occasion when I come to my senses and think responsibly when it comes to game purchases and Collector's Editions.  I wouldn’t come away empty handed in this situation.  The Hardened Edition still comes with all the really cool stuff like the download code for the first Call of Duty and a Modern Warfare art book.  Not a bad haul indeed.

I was pretty comfortable with the decision I had made until Robert Bowling, Infinity Ward’s community manager had to open his big mouth.  Robert went on the record and said that the Prestige Edition would truly be limited, and once the game launched, no more of this particular edition would be produced.  That tugged at the collector heart-strings in me and once again made me second guess my choice.  Now I should not put too much stock into that statement, I happen to remember Bungie stating the same thing two years ago with their Legendary Edition.  Too this day you can still find it at a greatly reduced price.

In the end I believe common sense will win out, not because I am smart, but rather I am poor. Between all the cool other games, guides, and extras I plan to pick up I will need every last cent.  So I think the debate just may be over…for now.

Modern Warfare 2

-SG

3:02 PM 2 comments

LTTP: Uncharted: Drakes Fortune

Text Adventure: So Schuey, what were your initial thoughts going into Uncharted: Drakes Fortune, which was originally released in November, 2007.

Schuey: Uncharted in my mind had a lot to live up to. Not only was it my initial foray into the PS3 landscape, but Uncharted in many people’s eyes is still regarded as one of the top titles for the system. Going into the opening sequence of the game you are treated with a well put together opening cinematic, which shows of the solid animation and voice acting in the game, which I will come back to later. Into the first jungle level proper though, I felt a little underwhelmed by the graphics.

TA: Underwhelmed, how so?U3

Schu: I guess it was probably the jaggies. With the jungle environment being pretty busy, it seemed to be more noticeable.

TA: Did you opinion change on the graphics change as you proceeded to play through the game?

Schu: Most definitely. The jaggies become less noticeable and the subtle details started to show themselves from the swaying of branches in the wind, the movement of the grass, to solid texture work and lighting on the rocky surfaces. However the thing that stood out the most was the animation, which as I said earlier is not only great in the story sequences, but also in gameplay. From Drake’s little stumbles while running, reloading of guns, melee combat and grasping at ledges after a big jump, Uncharted is beautifully animated.

TA: How does the animation compare to other games in the genre, like say Tomb Raider or even Gears of War?

Schu: Very well, actually much better in fact. Not only were animations well done and varied, the controls still felt responsive. The fact that Uncharted 2 is supposed to surpass the first game on many of these fronts, it bodes well for the sequel.

U2

TA: Speaking of controls, what did you think? Many of the gameplay/control conventions seemed to be stripped right from Gears of War, especially the cover system and gunplay.

Schu: Your right. Gears was clearly an influence, from the one button cover to the over the shoulder gun play. The shooting and cover mechanics were solid enough, but not quite as polished as Gears in my opinion. I’m hoping that U2 improves on this. At times it took too many shot sas well to take down your enemies. This seemed to be mentioned a lot by others after its initial release.

TA: Moving on from the controls, how did the story hold up for you?

Schu: I really enjoyed the story, even though it kind of stuttered a bit near end. Playing Nathan Drake, who was modeled to be somewhat of an every man, who can make mistakes from time to time seemed very believable. Not only Drake, but the supporting characters around him stood out as well. Give me Drake and Elena every time over the tired Lara Croft!

TA: Uncharted has only one game still remember, there is still plenty of time for Drake and co. to become tired!

Schu: True. I’ll give you that. The new leading lady in U2 looks very interesting as well. Hopefully the characters will continue to evolve and be given more depth.U1

TA: How long did the game take to complete?

Schu: Oh, I would say about 8 to 9 hours, which felt like the perfect amount of time. The fact the I was motivated to beat the game very quickly after getting it shows that it was able to draw me in.

TA: So it’s safe to say you will be picking Uncharted 2: Among Thieves, after your experience with Drake Fortune?

Schu: Most definitely. It is easily one of my most anticipated games in the Fall line-up, 360 or PS3.

TA: What’s next for you on the PS3?

Schu: I’m already into Valkyria Chronicles, which is a tactical strategy game set in a WWII setting, with a Japanese take. So far I think it’s fantastic.

TA: How about for the Xbox 360?

Schu: Just working on my backlog until the Fall onslaught with some Battlefield 1943 thrown in as well.

TA: Well that’s about it, thanks for your time Schu.

Schu: Your welcome…………Playstation 3!

10:07 AM 2 comments

SCHUEY F1: Gaming in the 4th Dimension

Last week I picked up a Playstation 3, disappointing I’m sure my fellow blogger’s Superghost and TormentX. I have been waiting to get one for some time, but haven't came across a good deal or I have been waiting for the price to drop (which will probably happen shortly no doubt!).

sony-ps-160gb

I managed to get a pretty solid deal. For $450 I got the 160gb sku (reg. $520), which comes with Uncharted. I also got Killzone 2 for free, which I may just trade in. I traded in a few 360 games and was able to knock the price down to $340 and with $100 already saved up from a few months ago that equals $240, not bad , even if the price drop happens!flower

I haven’t been able to give it a proper run through yet, but I briefly tested Uncharted, MGS4 and Flower. I also have Valkyria Chronicles, but due that strategy nature of the game, it will need a bit more time. From what I played, I though the quality was really nice, even though the games I played are over a year old now I think. From what I have seen of Uncharted 2, it definitely looks like an upgrade. Flower gave me a good taste of proper Sixaxis controls, like most people though, I think Sixaxis is best left alone for most games. The XMB interface is elegant. I think I still prefer NXE though. Maybe the PS3 will get a new interface at some point.

Overall I’m happy with the purchase and I’m looking forward to some the PS3 exclusives coming down the pipe (Heavy Rain!).

- Schu

11:07 AM 2 comments

The beginning of the end for Sony ?

 

playstation-3-game-console

 

Could Sony really be headed for Doom ? With the recent threat of Activision’s CEO Robert Kotick they just might be.

"I'm getting concerned about Sony; the PlayStation 3 is losing a bit of momentum and they don't make it easy for me to support the platform. It's expensive to develop for the console, and the Wii and the Xbox are just selling better. Games generate a better return on invested capital on the Xbox than on the PlayStation,"

"They have to cut the price, because if they don't, the attach rates [the number of games each console owner buys] are likely to slow. If we are being realistic, we might have to stop supporting Sony."

Could this happen ? Would this happen ? Will the industries largest third party developer bail on Sony. In these times Its very possible with the economical cut backs over the last year. Sony is already losing money on the PS3 so a price cut is going to help them out even if it generates more sales for the system.

Of course more systems sold would benefit the publishers, but how many more would Sony need to sell to make worth the development costs ? Quit a bit I'm sure. So no more Guitar Hero, Tony Hawk or Call of Duty in the PS3’s future…… Is that enough to bring down the all mighty gaming giant that is Sony ? That and just maybe along with other third party titles that Activision  publishes could be enough to send Sony’s gaming division into a downward spiral.

Of course Sony could go out and buy EA and screw everything up for Nintendo and Microsoft. Imagine Madden, NHL, NBA Live, Need for Speed, Rock Band, Skate, Mass Effect and Dead Space along with the rest of EA’s stable only available on the PlayStation brand. That would be crazy. That was just a “what if” on my part. It just shows what can happen if something like that did happened.

With Activision though the possibilities of bailing on Sony are close to a reality and could really hurt a company like Sony. I'm sure Sony will do what ever it takes to keep such a thing from happening, but in the mean time until they do they have to be a bit concerned with such a threat.

-TX

4:52 PM 1 comments

Say Cheese ?

 

561-2

So what did you think of the Microsoft press conference at this years E3 ? Not to shabby eh? We Finally saw the light of day for Alan Wake and yes Facebook is coming to the 360.  While Microsoft impressed with a new Halo and 9 other exclusive game to look forward to, I still cant get over the fact that they are still trying so hard to be the Wii.

Now for me I felt that “Project Natal” was cool……BUT I dont wanna play games with a camera or waggle controller for that matter. I wanna sit on my butt and enjoy the skill that's needed to pick up a remote with over 10 buttons on it. I hope this isn't the “Future” of gaming.

While the camera itself impressed (especially with “Milo”) I just think its an add-on and maybe to late to capture the crowed that's used to playing games that really aren't any good all while waggling  a remote around. Now don't get me wrong I will buy this product due to my nature of buying just about everything MS has to offer, but that's me. What about that target audience Microsoft is trying to reach…..?  When they already own another system will the consumer  want to run out  and buy another console with an add-on that will probably cost them more?

On top of that this same consumer are the ones who really aren't gamers. They are moms and grandparents, they are aunts and uncles who thought that  the Wii was neat and affordable. They are people who buy the Wii for themselves and for the younger kids in the family and play the game 2 to 3 times a month at the most (this statement is only from personal observations).

Yes the kiddies are playing their Wii more often and enjoying “some” good games with smooth motion controls. Others just get caught up in a name on the box that draws them into buy 3rd party garbage.

Enough of my Wii bash , but really I was promoting the Wii. They have that consumer that Sony and Microsoft are trying to capture. Nintendo came up with the multi million dollar seller and it doesn't seem to be slowing down any time soon.

That's why I feel as cool as “Project Natal” is, it just maybe to late for Microsoft and the Xbox 360 to pull in that crowd. I haven't watched Sony’s press conference yet but I’m willing to bet they stuck to what they know and thats games.

I think If Microsoft keeps trying to play catch with the Wii they might get burned by the PS3 ! The Natal camera tech is impressive like I said. I just think its to late for the consumer to buy into now or maybe tad bit to early thinking they should have given this time to develop more for  the next generation console war in 2012.

Update: I just read up on Sony’s motion controller, now they are both chasing a dream !

-TX

10:30 AM 0 comments

Two Cents on Six Days in Fallujah

Several weeks ago I was getting ready to write a blog in regards to why it was a good thing that Konami was going to publish Atomic Games first person shooter Six Days in Fallujah.  The game was to be based on the events of the second battle of Fallujah during Operation Iraqi Freedom.  Unfortunately as I was going to begin, the word had dropped that Konami decided to no longer  publish this title as a result of mounting criticism from veterans groups and others sensitive to Atomic's portrayal of the conflict.  Now I can not defend freedom like the brave men and women in our armed forces do day in and day out, but I can defend this game, and for better or for ill state why it is important we have the opportunity to decide for ourselves the fate of Six Days in Fallujah

PD*28050432

The Call of Duty franchise Is easily one of the greatest first person shooter franchises of our time.  All but one of the titles in the series have taken place during World War II, the most important and Earth-shaping conflict in recent memory.  Still to this day many still carry the memories of those events, yet their has been no significant backlash to these titles, rather the purchasing public is begging for more.  Even Call of Duty: World at War's depiction of extreme violence, be it in your face or unleashing a flamethrower on your enemy did nothing to slow the franchise momentum, rather it accelerated it.  Yet Six Days of Fallujah felt the heat so harshly it will never see the light of day.  Is it too soon?  I argue the time is right now.

CoDwaw 

Now it may seem in the last paragraph I was down on Call of Duty, rather it is the opposite.  I wanted to discuss it to make my point about Fallujah.  When I started playing Call of Duty, it was with Call of Duty 2 on the Xbox 360.  I was blown away at the time by its attention to detail and its portrayal of the events of World War II.  For the first time in my life I became keenly aware of the sacrifices our soldiers went through defending our freedoms.  I used that interest as a springboard to learn more about the conflict, to ask questions to what happened and why, and in the end have more respect and admiration for those who have served in the past, present, and future.  Playing the game, you realize that this isn't exactly how it goes down as your health doesn't regenerate in real life, but it is just a way for us that get just a tiny glimpse or a feel for what those soldiers faced, to spark that interest and curiosity.

That is why we need Six Days in Fallujah more than ever, to reach those who may not watch the news on TV, or listen to the radio, or read the newspaper.  Even if the game is just an adequate first person shooter that does nothing to push the genre forward, by the fact that is taking place in a theatre of operations that has such a profound effect on all our lives, this game could be the catalyst for some person out there to be awakened to what has and is going on in Iraq or Afghanistan.  Think of it as the gateway drug to explore their countries involvement in wars that are going on to this day, and perhaps learn more about the sacrifices that have been made and are still being made today.  That is why I think Infinity Ward dropped the ball a bit with Call of Duty 4: Modern Warfare.  Such an incredible game with moments the likes of which we have never seen, but I always felt that the absence of a real-world middle east 'villain' took away from the games impact.  I can imagine the difficulty they must have had, even with the decisions they made, in particular,  the detonation of a nuclear device, but at the end of the day they still took the easy road out.

call-of-duty-4 

In conclusion, I hope that Six Days of Fallujah sees the light of day and makes it onto our gaming consoles.  I myself was rather excited at the prospect, now in light of all the controversy I would like to hear and see what discussion would arise surrounding its release.  As hey say, their is no such thing as bad publicity, I guarantee that because of the backlash and the news stories that followed, this game would sell through one million units in no time and be a guaranteed financial success.  All we need at the end of the day is for one brave publisher to step forward.

Six Days in Fallujah - Wikipedia, the free encyclopedia

-SG

9:38 AM 1 comments

E3: What's Old is New Again

 

custom_1234979314333_360briefing We are just a little over two weeks away from this years new and improved E3 show. The past two years saw a more toned down quiet E3 without all the glitz and glamour. It was down to business for the gaming industry.

Instead of the loud music, lights and booth babes. It was all scheduled meeting for the press and media. E3 now looks to return to its somewhat  former self with publisher looking to bring back the Hollywood style show.

Now matter what E3 looked like on the inside it was always about the the Big 3 and the press conferences that delivered the news we waited all year for. Whether its once again Microsoft trying to implement motion control to the 360, The “New” PSP Go, or a Wii price drop, rumors are a big part of the weeks leading up to the show.

I know myself I don't need to see “motion” in my 360.  I think Lips and We’re in the Movies should have proven to MS to leave that market to Nintendo. Being a 360 Fanboy some of the things Id like to see would be….

A release date and gameplay footage of Alan Wake.

Peter Jacksons Halo Project.

New Exclusive titles.

New Live features like a Facebook feature or some sort of blogging option.

New Face plates !

I could go on forever, but Id like to keep the discussion open for the rest of you. What are you looking forward to at this years E3 from the Big 3 ?

-TX

7:27 AM 1 comments

When feeling like a Bad Ass has gone a little to Far !

 

Normally I wouldn't I do a post that subjects the previous post, but this has to be seen. Now I think its safe to say that the new X-Men Origins: Wolverine game is a huge success so far and kicks some major booty ! Hey Kratos eat your heart baby !

Wolverine is a true Bad Ass in the Marvel world of comics and movies and now even more so in video games. But what happens when it goes to far ? What happens when the it becomes all to real  ?

Well I’ll tell ya. It leads to a video that features some seriously awesome (and dangerous) home made claws and one dork that just looks hysterical try to pretend he is really Wolverine. Enjoy Folks !

Source: GiantBomb.com 

-TX

5:09 PM 3 comments

Wolverine Killed Richard B. Riddick

X-Men-Origins--Wolverine

What an inflamitory title, but around my house there is a ring of truth to it. I have been a vocal Chronicals of Riddick supporter since it was released 5 years ago on the original Xbox. Ever since the announcement of the remake/sequel was made for the Xbox 360, I have been chomping at the bit to get my hands on it. A couple of weeks ago I picked up the game and was enjoying it. Recently my gaming time has been diminished, so once I started along the point in the game where there are several 'fetch-n-fight' quests punctuated by load screen after load screen, my interest started to wane in the face diminished returns. I actually was feeling a little stressed at the prospect of completing the missions that I started as weird as that may sound.

Wolvie A funny thing happened that I did not quite expect. After a dreary session of load screens in Butcher's Bay, I realized that I had downloaded the X-Men Origins: Wolverine demo off of the Marketplace. Once I started playing I knew that this was the cure for what ailed me. Instant action, instant gratification, and the feeling of being a total bad-ass that I have not felt since Too Human. So on Friday I did what I often loathe to do, I traded in Riddick to help pay for X-Men Origins: Wolverine. Friday night I took my son to the movie, that evening I started my adventure, and the rest is history.

It has ben an odd gaming year for me, often dictated by time and what my group of friends are playing. In purchasing Wolverine, a game that I would normaly shy away from, I am having as much gaming-therapy as I am fun. If you are a Marvel Comics fanboy from way back, or you are just looking for some crazy fun, Wolverine is a great gaming tonic. Now just because I traded in Riddick, it doesn't mean we are through, just think of it as a little cryo-stasis, I will wake you when I am ready.

X-Men Origins: Wolverine Official Video Game Site

-SG

4:46 PM 2 comments

My Resident Evil

 re5

I, like most other gamers out there, have really been enjoying the latest installment in the Resident Evil franchise.  Leading up to RE5's release I had got to thinking about the franchise as a whole and my participation with the series.  This post will be about my history in brief with Resident Evil and how I have thought of it throughout the years.

REps1

Resident Evil:  The game that started it all.  Sure there were 'horror' games before Resident Evil but for me this was the first one that really came alive and impacted me as a gamer and a fan of spooky stuff.  I remember the day my cousin 'COKTOE' (online alias) purchased the Playstation 'big box' version of RE (pictured left).residentevil  I also remember quite distinctly the games first big scare when the zombie-dogs pounces through the window and panic ensued.   I knew from that moment that this game was special.  As I never owned a PS1 I had to bide my time until the Sega Saturn version arrived.  Once I had my own version I was finally able to play the game fully and in my home.  I still own my Sega version and hope to bring it out again some day.  Recently I purchased Resident Evil: Deadly Silence, all I need now is my DSi and I am in buisness.

RE2

Resident Evil 2:  My favourite game in the series to date.  What I liked best is the urban environment of Racoon City and the chaos that ensued after the incident at the mansion.  for this game I took the unsual path of playing the N64 version.  While I no longer own the N64 version, I did make amends and buy the Dreamcast port of the game which I still own today.

RE3

Resident Evil 3 - Nemesis:  The game in the core series of games that I have played the least.  I did pick up the DC port like RE2 but have never got around to completing the game, in fact I only played it for an hour.  I reallly regret my lack of play of this one as like with RE2, I love that urban-Racoon City environment.  Perhaps the next time I pull out my DC I will give this game another shot.

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Resident Evil - Code Veronica:  The once Dreamcast exclusive gem that was a feather in the cap of Dreamcast owners eventually saw ports accoss other consoles with longer legs.  The first 'next-gen' Resident Evil game wowwed me with its awesome graphics and cut-scenes...but I still only got half way through the game.  I picked up the PS2 'X' version yesterday.  As my PS2 is hooked up at present I am interested in taking Code: Veronica for a spin once again!

re4Resident Evil 4:   I was really late to the party on this one.  This winter I picked up a PS2 to catch up on some titles I missed from the last generation, Resident Evil 4 being first on my list.  I am over 10 hours into the game and besides the shoddy acting, I am really digging it.  In the end it was a recent session of RE4 that sold me to get RE5. 

And the Rest:  At the time of his writing I am hip deep in RE5, and at this point I am looking forward to finishing just so I could start all over again.  Before RE5 I could easily find the Outbreak RE games, but since everyone is RE hyped now, they are gone.  The Gun Survivor series I could care less about...but the Wii shooters look pretty tight!

So what does the future hold?  Resident Evil is hot on the current-gen systems and is looking to attack the Wii in short order, expeanding on their curent offerings.  The recent animated movie, Degeneration, just added more flavor to the canon as well as an all new avenue for the franchise.  All I know is I am interested in seeing what will be next.

RESIDENT EVIL 5

-SG

3:01 PM 1 comments

Who You Gonna Call?

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If I have to think back to one of my favorite movies of my youth Ghostbusters definitely comes to mind. This one goes down as a classic with likes of Back to the Future and The Goonies. Fast forward way to many years later and we are now going to be graced with hopefully a proper video game version of the Ghost “Busting” Heroes.

You now can join the Ghostbusting team as the new kid on the block known as the Rook (Rookie). The best part of this continuing story is the the voice talent from the original movies are all in on the game. Join the likes of Bill Murray , and Dan Akroyd and now Alyssa Milano in the new story, and don't forget everyone's favorite green glob ,Slimer.

So now that you get to be apart of this elite group what could be better ? I guess playing some co-op with a buddy online right ? Well here are some slight details on the the co-op and multiplayer modes of the game.

Oddly, Atari gave me a handout detailing the ins and outs of multiplayer in Ghostbusters, but Atari didn't demo any multiplayer modes. I'm glad to have the info -- which I'm about to pass on to you -- but it seemed like an awkward way to introduce something Terminal Reality has never really said all that much about. Still, there are going to be two co-op modes for Ghostbusters: The Video Game. Instant Action allows players to just jump in and start busting ghosts where Campaign Mode will set you up in one of the four multiplayer environments -- library, streets, cemetery, and museum -- and have you bust ghosts to earn money for equipment upgrades.

What's interesting about these modes is that they provide you with the opportunity to play as both the single-player star known only as the rookie and the four original Ghostbusters. Also cool -- or at least sounds like it could be cool -- are the six possible job types you'll face in a multiplayer game. Survival pits you against a "paranormal onslaught;" Containment is all about capturing every single ghost out there; Destruction charges you with destroying a bunch of ghost-spawning artifacts; you'll need to protect Egon's devices in Protection; Thief wants you to stop ghosts from stealing artifacts and Slime Dunk asks you to "dunk the most slimers," which I'm assuming means slamming them into the ghost traps. Helping you tackle these jobs are six power-ups such as the Ghost Shrinker and Ethereal Shield

Sounds like you wont have to be afraid of no ghost while bringing a friend along to get the job done. Ghostbusters is set to release June 16th , “Who you gonna call” ?

Source:IGN.com

Ghostbusters: The Video Game

-TX

3:56 PM 1 comments

Introducing Face Off

 

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Text Adventure is proud to present to you Face Off.  In Face Off myself TormentX along with fellow adventurers SUPERGHOST and Schuey will take part in a short , but sweet discussion about our favorite games.

Less of a review more more of just pointing what we really enjoyed about a game or even what  we may or may not be looking forward to in a upcoming release.

Taking the the typical topics such as graphics, gameplay and innovation we will go one on one or maybe even 3v3 and “Face Off’ against each other while breaking down our subject.

Look for Face Off to make its way to Text Adventures real soon !

-TX

9:50 AM 3 comments

Who's in control now ?

resident-evil-5-01 Well after a weekend away from gaming it was nice to come home and hop right into Afro Samurai and Resident Evil 5. I really wanna touch on Resident Evil 5 though. One thing this game has been getting as of late is a lot negative response about its “out dated controls”.

You know nobody bitched when when RE4 came out. In fact it was praised for its new and improved controls and leaving behind the old 2-D pre-rendered control scheme. I do believe that first and foremost that gameplay should be the most important thing about a game. Without it even the greatest story would just be and awful chore to play through.

This brings me to the rant most people have with the RE5 control scheme. “You cant move and shoot” Yeah that kinda sucks, but does it ruin a game that has played on that one aspect of the controls since the beginning ? No it doesn't or at the very least shouldn't.

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I hopped into the game last night after only having time with the demo and I was very pleased with the everything from the graphics to the controls. Do I wish I could move and shoot at the same time ? Yes I do, but by no means does this take anything away from the game.

Heck it reminds that I am playing RE game. I say reminds me because If I had a complaint about the game after putting about 3 hours into it, it would have to be that the fright factor seems to be gone from the series. Yeah the creepy zombies and the grotesque looking creatures of virus gone bad are still all in the game,but so far that seems to be about it. I will admit thought the first time I ran into the dogs I jumped, just a bit. You remember the good old dogs don't you ?

So RE 5 is what it is and that's a darn good game with fine gameplay. The controls maybe dated, but by all means they do nothing to take away from the game at all. I think if your not playing this game because you have an issue with the controls then your just foolish and you’ll be the one missing out. RE 6 …… Now that's when I will be looking forward to the new move and shoot control scheme !

-TX

7:18 PM 0 comments

There's Something in the Sea: Bioshock 2

gi_bioshock2I was delighted to see on the internets today that appears that we will finally be receiving some new information on one of my most highly anticipated titles of 2009, Bioshock 2. While I am not a regular reader of Game Informer, I definitely will be picking up this mag just so I can get an early peak of B2. What does the cover tell us? So far we have a new member of Andrew Ryan's dysfunctional family, The Big Sister, and the events of the game take place in the not-too-distant future. There is something under the sea, and it smells fishy-delicious!

There's Something in the Sea

-SG

11:13 AM 2 comments

Legends of Wrestlemania: Demo Impressions

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good I have smelt what THQ and Yukes have been cooking, and I like it!  It has been many a year since I have been really taken by a wrestling game.  Coming of age in the 1980's I was huge fan of the WWF brand of wrestling.  This for me was the golden age of wrestling gaming, playing such great games a Championship Wrestling and Bop n' Wrestle on my Commodore 64, The Main Event  and WWF Superstars in the Arcade.  Though my love affair with wrestling continued into the early part of the decade before Vince McMahon's spell wore off, I was never able to get into the bevy off wrestling games that came along year after year.  It is 2009, and finally for me, wrestling games are back!

At the end of the day , wrestling games are a lower class of fighters, so where Legends lacks in technique, it makes up for in presentation.  One of my great disappointments with previous games was accessibility and the ability to pull off the 'cool moves'.  What I like about this game is how it allows you to make the great moves by stringing together chains with Quick Time Events.  The ability to relive great moments from Wrestlemania's past is exciting for me being an old-school fan.  I wish the graphical style would represent the actual look of the wrestlers in their prime rather that the glistening man-gods they appear to be.  This was hammered home for me when I saw the graphics for the Iron Sheik.  He looked more like an underwear model then a wrestler.

So this game might be a purchase for myself.  Just having the ability to relive some of the great wrestling moments from my youth could justify the purchase alone.

LEGENDS OF WRESTLEMANIA

-SG

3:01 PM 3 comments

AFRO !

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Its kinda funny how we get into things sometimes. Your either a fan of the book, movie, TV show or even the game. Enter Afro Samurai. Here's a piece of entertainment that almost passed me by. I originally had no interest in Afro Samurai till I played the Demo on the Xbox Live Marketplace. I even foolishly wrote off the game and anime series before giving it a shot just out of pure ignorance.

What is Afro Samurai all about ? Well in short, he's the number 2 Samurai in the world and he's looking to kill the Number One. Not for fame or fortune, not even for the title of being a God. Simply put , Revenge. You see along time ago Afro’s Father was the number one, and as a little boy Afro’s father was slain right in front of him. From there his training begun.

Immediately after playing the demo I was hooked. Now in the real world cross media doesn't always mix to well. We seen many movie and TV shows become just awful games and vise versa. So what makes Afro’s game so appealing ? First is the beautiful cell-shaded art style. It gives the characters from the show a new more vibrant life.

Once you find yourself done being mesmerized by the games beauty, it wont be hard take notice of the hip hop sound track produced by the RZA from the Wu Tang Clan. Speaking of audio, Afro himself isn't a man of many words, but he has a sidekick Ninja Ninja that wont shut up. Both of them happened to be voiced by none other the Samuel L. Jackson.

Now for the most part the hack-n-slash gameplay is sound. Of course like many games of this genre the camera tends to hamper the fun a bit (think Ninja Gaiden). Now I haven't purchased the full game yet . I need to find a time were this game will fit into my heavy gaming schedule.

For now I fulfilled my needed for Afro Samurai by watching the 5 episode mini series and I look forward to watching the movie next. I still find myself playing the demo every other night or so as well. If you haven't already then I say give the demo a spin, if you have any appreciation for art or music you should at least take notice to what's got me all hyped to play the game. I also strongly suggest trying episode one of the mini series. Its rare that I'm wrong about this stuff , you’ll love it for sure !

-TX